ICT Class 8 - Flash Cs6 Notes

Comprehensive study notes for Class 8 - Flash Cs6 olympiad preparation

Flash CS6

Welcome to the chapter on Flash CS6 for Class 8. In this chapter, you will learn about Adobe Flash CS6, a software used to create animations, interactive content, and simple games. By the end of this chapter, you will be able to create basic animations and understand the main features of Flash CS6!

Introduction

Flash CS6 is a multimedia authoring tool developed by Adobe. It helps you make animations, cartoons, and interactive projects for websites and presentations.

Features of Flash CS6

  • Drawing tools for creating shapes and objects
  • Timeline for controlling animation
  • Layers for organizing content
  • Symbols and instances for reusable graphics
  • Motion and shape tweens for smooth animation
  • ActionScript for adding interactivity

Getting Started with Flash CS6

  • Open Flash CS6 and create a new document.
  • Explore the workspace: Stage, Timeline, Tools panel, and Properties panel.
  • Use drawing tools to make shapes like rectangles, circles, and lines.

Creating Animations

  • Add keyframes to the timeline to show changes over time.
  • Use motion tween to move objects smoothly from one place to another.
  • Use shape tween to change the shape of an object.

Working with Layers and Symbols

  • Layers help organize different parts of your animation.
  • Symbols are reusable graphics like buttons, movie clips, and graphics.
  • You can create instances of symbols to use them many times.

Adding Interactivity with ActionScript

  • ActionScript is a programming language used in Flash.
  • You can make buttons clickable and add simple games or quizzes.

Saving and Exporting Your Work

  • Save your project as a .fla file to edit later.
  • Export your animation as a .swf file to play in a browser.
  • You can also export as video or image files.

Fun Activity: Make a Simple Animation!

Draw a ball on the stage. Use motion tween to make it move from left to right. Add a background and save your animation!

Summary

  • Flash CS6 is used for making animations and interactive content.
  • You can draw, animate, and add interactivity using Flash CS6 tools.
  • Practice using timeline, layers, and tweens to make creative projects.

Practice Questions

  1. What is the use of the timeline in Flash CS6?
  2. Name two types of tweens in Flash CS6.
  3. What is a symbol in Flash?
  4. How do you add interactivity in Flash CS6?
  5. How can you export your animation?

Challenge Yourself

  • Create an animation of a car moving across the stage.
  • Make a button that plays a sound when clicked using ActionScript.

Did You Know?

  • Flash was once used to make many popular online games and cartoons!
  • Flash animations can be exported as videos for YouTube.

Glossary

  • Stage: The area where you create your animation.
  • Timeline: Controls when things happen in your animation.
  • Layer: A way to organize different objects in your project.
  • Symbol: A reusable graphic in Flash.
  • Tween: Animation between two points.
  • ActionScript: The programming language for Flash.

Answers to Practice Questions

  1. It controls the timing and order of animation.
  2. Motion tween and shape tween.
  3. A reusable graphic like a button, movie clip, or image.
  4. By using ActionScript.
  5. Export as .swf, video, or image files.

Try making your own animation in Flash CS6 and share it with your friends!